


"Porting your Windows game to the Mac is now faster than ever," Apple's Aiswariya Sreenivassan says in a WWDC clip (via The Verge). This incorporates a compatibility layer similar to Valve's Proton or Wine, but where those translate Windows APIs to Linux-friendly ones, Apple's tool also has to translate code intended for x86-based machines to its own in-house Apple Silicon. The key to Apple's new gaming horizons is its Game Porting Toolkit. If anything, Apple's recent shift to specialised ARM hardware of its own design in its machines has made gaming even more of a reach on its systems, as few developers have bothered porting their games to Apple's proprietary kit. Outside of mobile games and Apple Arcade, gaming has not been much of a focus for Apple. A way to port games over to MacOS without actually porting games over to MacOS could be a big development for the macOS gaming scene, or what there is of one.
